To understand this technique, we must understand how textures are applied to a 3D scene on your screen. Textures are the images, the details if you like, that sit on top of bare lines. A scene ...
1 - Displays 2 - Anti-Aliasing 3 - Super-sampling and Multi-sampling 4 - Anisotropic Filtering 5 - Example: Half-Life 2 6 - Conclusions Next Anti-Aliasing and Anisotropic Filtering, or AA and AF, are ...