Should developers of mobile applications create them using HTML5 so they work cross-platform, or should they write native code for particular platforms? Renee James, general manager of Intel's ...
With so many different devices running games and apps on various operating systems today, there really is no such thing as one-size-fits-all development. But porting an app can be a laborious and time ...
Start-up HTML5 games company Goko has released an SDK to allow games developers to access its HTML5 development platform, as well as unveiling as a range of cross-platform social games. Developers can ...
Middleware firm Ludei has secured $1.5 million in funding for its HTML5 game engine. The funds from Spanish venture capitalists Kibo Ventures and Vitamina K and other angel investors will be used to ...
- Sencha Developers Participate in Strategy Analytics' 6 th Annual Developer Survey, Measuring Support for Devices, Operating Systems and Developer Programs "As this survey illustrates, we are seeing ...
Mobile HTML5 development framework newcomer Trigger launched, with US$1 million of angel funding. San Francisco-based Trigger provides a platform that web developers can use to build native mobile ...
Adobe says HTML5 is generally mature enough and sufficient for typical business applications. HTML5 beats out Flash in terms of supporting applications that provide accessibility for users with ...
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